It's worth keeping in mind that the needs for a limited Matchmaking engagement, such as in Ranked or Clan Battles will put more or less stress on the need for IFHE depending on the targets present.Īgain, I must stress that this short summary is incredibly simplified and it had to be for brevity's sake. Examples of this include putting IFHE on select heavy cruisers in order to punish Soviet battleships. This does leave out an enormous range of situational / expert cases where IFHE is a benefit for select ships. So long as there were enough targets on the menu opened up by IFHE, and it wasn't a target that was going to get the average user killed by engaging it (like say, putting IFHE on a destroyer in order to engage radar-heavy American cruisers with guns) I gave it a "yes". Generally speaking, direct damage is always going to be more valuable. That's changed now and it comes down to a question of what's more valuable - fire or direct damage? Heck, you could slap it on 203mm guns previously and it provided a small benefit in select cases (even if this was largely laughable). The IFHE rework has changed IFHE from a brainless "if you have the skill points, always take it". My goal with this list was to create a very basic yes/no binary for the typical World of Warships player.
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